weatherless...................91.20145% semistall.....................49.65038% stall.........................23.34701% balance.......................21.97053% voltturn...................... 7.11881% rain.......................... 6.05060% offense....................... 4.76731% rainstall..................... 3.09273% sun........................... 2.78932% sunstall...................... 0.87895% trapper....................... 0.72160% dragmag....................... 0.47967% multiweather.................. 0.43460% hail.......................... 0.31123% hyperoffense.................. 0.26477% sand.......................... 0.08200% trickroom..................... 0.07482% tricksun...................... 0.05928% trickrain..................... 0.05420% monotype...................... 0.03813% monopoison.................... 0.01857% choice........................ 0.01582% monoelectric.................. 0.00598% monoflying.................... 0.00550% rainoffense................... 0.00302% tailwind...................... 0.00302% sandstall..................... 0.00247% monodark...................... 0.00191% monoghost..................... 0.00189% monoice....................... 0.00129% sunoffense.................... 0.00127% monobug....................... 0.00090% monosteel..................... 0.00089% monofighting.................. 0.00061% mononormal.................... 0.00045% monograss..................... 0.00043% monowater..................... 0.00041% trickhail..................... 0.00039% hailstall..................... 0.00037% monodragon.................... 0.00033% monofire...................... 0.00021% monorock...................... 0.00008% monofairy..................... 0.00004% monopsychic................... 0.00001% monoground.................... 0.00001% hailoffense................... 0.00001% sandoffense................... 0.00000% Stalliness (mean: 1.204) | -1.5| | -1.0|## |# -0.5|# |# 0.0|# |### +0.5|### |######## +1.0|############## |############################## +1.5|############ |######### +2.0|####### |## +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 1.06%