weatherless...................90.21970% offense.......................58.84682% balance.......................25.30291% hyperoffense..................11.97728% sand.......................... 3.95078% voltturn...................... 3.41568% rain.......................... 3.15874% semistall..................... 2.64250% sun........................... 2.49870% monotype...................... 1.66423% stall......................... 1.23049% batonpass..................... 0.66239% hail.......................... 0.56574% rainoffense................... 0.54217% monoghost..................... 0.38423% multiweather.................. 0.36773% monoelectric.................. 0.31587% trickroom..................... 0.28759% monodragon.................... 0.14851% sandoffense................... 0.14379% sunoffense.................... 0.14144% monodark...................... 0.13672% monopoison.................... 0.12258% monobug....................... 0.12258% monofairy..................... 0.11786% dragmag....................... 0.07308% monoice....................... 0.06365% tailwind...................... 0.06129% monoflying.................... 0.05186% mononormal.................... 0.04479% monowater..................... 0.04243% hailoffense................... 0.03300% monoground.................... 0.02829% monofire...................... 0.02829% monofighting.................. 0.02593% monosteel..................... 0.01414% tricksun...................... 0.01179% monograss..................... 0.00943% monorock...................... 0.00707% monopsychic................... 0.00236% hailstall..................... 0.00236% Stalliness (mean: -0.277) |# -1.5|## |########## -1.0|################# |######################### -0.5|############################## |########################## 0.0|##################### |############## +0.5|########### |####### +1.0|##### |## +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.58%