weatherless...................90.84965% offense.......................58.90562% balance.......................24.48871% hyperoffense..................12.24233% sand.......................... 4.53531% voltturn...................... 3.03314% semistall..................... 2.73637% rain.......................... 2.69993% sun........................... 1.72117% stall......................... 1.62697% monotype...................... 0.85395% rainoffense................... 0.70426% hail.......................... 0.34854% batonpass..................... 0.31983% monoghost..................... 0.25596% monopoison.................... 0.15379% multiweather.................. 0.15193% trickroom..................... 0.13019% monodragon.................... 0.10428% monobug....................... 0.09012% monofairy..................... 0.08737% dragmag....................... 0.05362% sandoffense................... 0.04943% sunoffense.................... 0.04066% monodark...................... 0.03700% tailwind...................... 0.02437% monowater..................... 0.02358% monoelectric.................. 0.02182% mononormal.................... 0.02121% hailoffense................... 0.01798% monoice....................... 0.01776% monofighting.................. 0.01140% monoground.................... 0.00771% tricksun...................... 0.00548% monoflying.................... 0.00534% monorock...................... 0.00436% monosteel..................... 0.00418% monofire...................... 0.00414% monograss..................... 0.00413% monopsychic................... 0.00134% hailstall..................... 0.00066% Stalliness (mean: -0.262) | -1.5|## |########### -1.0|################ |####################### -0.5|############################## |########################## 0.0|#################### |############## +0.5|########## |####### +1.0|##### |# +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.59%