weatherless...................94.01860% offense.......................49.35162% balance.......................27.23887% hyperoffense..................13.04217% stall......................... 7.40592% sand.......................... 3.39260% semistall..................... 2.96141% voltturn...................... 2.83925% rain.......................... 1.42920% sun........................... 1.07456% rainoffense................... 0.44867% hail.......................... 0.23473% monotype...................... 0.18275% multiweather.................. 0.14968% trickroom..................... 0.05102% monofairy..................... 0.04848% monodragon.................... 0.04241% monobug....................... 0.04066% dragmag....................... 0.03632% monoghost..................... 0.03418% sunoffense.................... 0.01569% monodark...................... 0.01061% batonpass..................... 0.00880% sandoffense................... 0.00729% monoice....................... 0.00397% tailwind...................... 0.00242% monograss..................... 0.00132% monoflying.................... 0.00046% monoground.................... 0.00036% monowater..................... 0.00028% hailstall..................... 0.00028% hailoffense................... 0.00002% monopsychic................... 0.00001% monopoison.................... 0.00001% monofire...................... 0.00000% monoelectric.................. 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% mononormal.................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% Stalliness (mean: -0.038) | -1.5|## |################### -1.0|################## |################# -0.5|############################# |############################## 0.0|####################### |######################## +0.5|######## |###### +1.0|########## |## +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.49%