weatherless...................94.95904% offense.......................51.97103% balance.......................25.59119% hyperoffense..................15.94715% stall......................... 3.94704% voltturn...................... 2.61613% semistall..................... 2.54359% rain.......................... 1.97208% sun........................... 1.71562% sand.......................... 1.53557% rainoffense................... 0.92461% multiweather.................. 0.27873% monotype...................... 0.17445% hail.......................... 0.09642% dragmag....................... 0.06625% trickroom..................... 0.05680% monofairy..................... 0.05660% sunoffense.................... 0.04981% monobug....................... 0.04944% monoghost..................... 0.03433% monodark...................... 0.02492% monoice....................... 0.00424% monodragon.................... 0.00369% batonpass..................... 0.00316% monograss..................... 0.00109% hailstall..................... 0.00012% tailwind...................... 0.00010% monoground.................... 0.00009% sandoffense................... 0.00006% monoflying.................... 0.00004% monowater..................... 0.00000% monopsychic................... 0.00000% monofire...................... 0.00000% tricksun...................... 0.00000% hailoffense................... 0.00000% monofighting.................. 0.00000% monopoison.................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.234) | -1.5| |########### -1.0|############################## |############ -0.5|############ |################## 0.0|####### |################ +0.5|#### |###### +1.0|######## |# +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.77%