weatherless...................66.23834% offense.......................47.12833% balance.......................45.27103% sun...........................13.53643% hail.......................... 8.92288% rain.......................... 8.60408% trickroom..................... 7.07202% hyperoffense.................. 3.98129% sand.......................... 3.88184% tailwind...................... 3.34454% semistall..................... 3.03359% monotype...................... 2.98316% tricksun...................... 1.99148% voltturn...................... 1.23232% multiweather.................. 1.10990% stall......................... 0.58576% monoice....................... 0.51321% monowater..................... 0.50957% choice........................ 0.40087% sunoffense.................... 0.38519% monograss..................... 0.37538% rainoffense................... 0.35997% batonpass..................... 0.34933% mononormal.................... 0.22327% hailoffense................... 0.20590% monofairy..................... 0.18881% tricksand..................... 0.18293% monofire...................... 0.18013% monoghost..................... 0.17480% trickrain..................... 0.15688% monobug....................... 0.15604% monopoison.................... 0.10813% trickhail..................... 0.10701% monopsychic................... 0.08572% gravity....................... 0.08264% sandoffense................... 0.07704% monorock...................... 0.07704% monoelectric.................. 0.07536% monoground.................... 0.07480% monodragon.................... 0.07087% monodark...................... 0.06359% hailstall..................... 0.05491% sandstall..................... 0.04874% monoflying.................... 0.04678% monosteel..................... 0.04482% rainstall..................... 0.02885% sunstall...................... 0.02577% monofighting.................. 0.01765% dragmag....................... 0.00868% allweather.................... 0.00588% trapper....................... 0.00224% swagplay...................... 0.00056% Stalliness (mean: -0.013) -1.5|# |### -1.0|###### |############# -0.5|#################### |############################# 0.0|############################## |############################ +0.5|#################### |########### +1.0|##### |## +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.59%