weatherless...................63.67825% offense.......................53.58645% balance.......................39.27570% rain..........................20.22742% sun...........................13.12110% trickroom..................... 7.37613% hyperoffense.................. 4.95830% hail.......................... 3.35693% tailwind...................... 2.64735% monotype...................... 2.08669% semistall..................... 2.00960% multiweather.................. 1.79410% sand.......................... 1.46822% tricksun...................... 1.14584% voltturn...................... 1.06349% trickrain..................... 0.85675% rainoffense................... 0.82522% choice........................ 0.80069% monowater..................... 0.69556% gravity....................... 0.59570% sunoffense.................... 0.41173% batonpass..................... 0.37143% monosteel..................... 0.32588% stall......................... 0.16995% monoice....................... 0.15593% hailoffense................... 0.13841% mononormal.................... 0.11213% monoghost..................... 0.09286% monoelectric.................. 0.09111% monodark...................... 0.08935% monopsychic................... 0.08935% sandoffense................... 0.08585% monograss..................... 0.08410% trickhail..................... 0.08235% monofighting.................. 0.07534% monofire...................... 0.06833% monodragon.................... 0.05957% monofairy..................... 0.05256% monoground.................... 0.03154% dragmag....................... 0.02453% monoflying.................... 0.02278% monopoison.................... 0.01927% tricksand..................... 0.01927% sandstall..................... 0.01577% monobug....................... 0.01577% sunstall...................... 0.01226% rainstall..................... 0.01051% monorock...................... 0.00526% trapper....................... 0.00350% Stalliness (mean: -0.120) -1.5|# |### -1.0|######### |################# -0.5|########################## |############################# 0.0|############################## |########################## +0.5|################ |######### +1.0|### |# +1.5|# | more negative = more offensive, more positive = more stall one # = 0.58%