weatherless...................56.53261% offense.......................56.01393% balance.......................38.07558% rain..........................25.76994% sun...........................15.72680% trickroom.....................10.33453% hyperoffense.................. 4.10669% hail.......................... 3.18584% multiweather.................. 2.31667% tailwind...................... 2.28617% monotype...................... 1.68082% semistall..................... 1.65631% tricksun...................... 1.63316% trickrain..................... 1.40657% sand.......................... 1.13967% voltturn...................... 1.10230% choice........................ 1.00652% rainoffense................... 0.98859% gravity....................... 0.63077% monosteel..................... 0.49174% monowater..................... 0.43359% sunoffense.................... 0.31910% batonpass..................... 0.26539% hailoffense................... 0.16188% stall......................... 0.14749% monoice....................... 0.13595% trickhail..................... 0.11757% monopsychic................... 0.10800% monodark...................... 0.10697% sandoffense................... 0.08201% monoghost..................... 0.06470% mononormal.................... 0.04970% monofairy..................... 0.04960% monoelectric.................. 0.04725% monograss..................... 0.03181% monofighting.................. 0.03131% monoground.................... 0.03011% monodragon.................... 0.02887% monofire...................... 0.02379% monoflying.................... 0.02075% tricksand..................... 0.01524% monopoison.................... 0.01408% dragmag....................... 0.01243% rainstall..................... 0.01072% sandstall..................... 0.01018% monobug....................... 0.00767% monorock...................... 0.00491% trapper....................... 0.00314% sunstall...................... 0.00264% Stalliness (mean: -0.134) -1.5|# |### -1.0|######### |################ -0.5|######################### |############################ 0.0|############################## |######################### +0.5|############## |####### +1.0|### |# +1.5|# | more negative = more offensive, more positive = more stall one # = 0.62%