weatherless...................75.63958% offense.......................52.85255% balance.......................37.26274% sand..........................11.64886% trickroom..................... 7.34742% hyperoffense.................. 7.10716% hail.......................... 5.91666% rain.......................... 3.86745% sun........................... 3.42911% tailwind...................... 2.80978% semistall..................... 1.91520% monotype...................... 1.63025% voltturn...................... 1.59586% monoelectric.................. 1.19320% stall......................... 0.86235% sunoffense.................... 0.59853% choice........................ 0.59363% multiweather.................. 0.48728% sandoffense................... 0.45127% hailoffense................... 0.23203% trickrain..................... 0.16343% gravity....................... 0.12801% monoice....................... 0.08339% trickhail..................... 0.08108% monopoison.................... 0.07064% monodark...................... 0.05613% monofairy..................... 0.05517% monoghost..................... 0.04768% monoflying.................... 0.04415% batonpass..................... 0.04250% monobug....................... 0.02444% tricksand..................... 0.02052% mononormal.................... 0.01576% monopsychic................... 0.01529% dragmag....................... 0.01193% monofire...................... 0.01109% rainoffense................... 0.01011% hailstall..................... 0.00979% monodragon.................... 0.00537% monowater..................... 0.00516% monosteel..................... 0.00280% Stalliness (mean: -0.123) |# -1.5|# |##### -1.0|######## |############ -0.5|######################## |############################## 0.0|#################### |##################### +0.5|########### |############# +1.0|## |## +1.5| | +2.0|# more negative = more offensive, more positive = more stall one # = 0.66%