weatherless...................74.76650% offense.......................50.86455% balance.......................41.82102% sand..........................13.26673% trickroom.....................11.54359% hail.......................... 9.45443% hyperoffense.................. 3.33063% sun........................... 3.16918% tailwind...................... 2.91217% semistall..................... 2.54055% stall......................... 1.44325% voltturn...................... 1.23761% multiweather.................. 1.04892% sunoffense.................... 1.03121% sandoffense................... 0.46482% rain.......................... 0.39209% hailoffense................... 0.26467% monotype...................... 0.24518% choice........................ 0.19518% monodark...................... 0.11569% monoelectric.................. 0.06493% trickrain..................... 0.04157% monoflying.................... 0.03876% trickhail..................... 0.03528% monoice....................... 0.01738% dragmag....................... 0.01182% batonpass..................... 0.00927% tricksand..................... 0.00892% gravity....................... 0.00872% monoghost..................... 0.00443% rainoffense................... 0.00425% monopoison.................... 0.00399% hailstall..................... 0.00001% monosteel..................... 0.00000% mononormal.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% monowater..................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.003) | -1.5|# |## -1.0|#### |########## -0.5|##################### |############################## 0.0|################ |################# +0.5|######### |######################### +1.0|# |### +1.5| | +2.0|## more negative = more offensive, more positive = more stall one # = 0.70%