weatherless...................69.26201% offense.......................63.65640% balance.......................28.76761% trickroom.....................21.61646% hail..........................15.39766% sand..........................15.21993% stall......................... 6.10288% tailwind...................... 3.89840% voltturn...................... 0.86506% hyperoffense.................. 0.84574% semistall..................... 0.62738% sun........................... 0.34803% multiweather.................. 0.30182% sandoffense................... 0.29662% monotype...................... 0.15654% monodark...................... 0.13509% hailoffense................... 0.11386% rain.......................... 0.07419% choice........................ 0.01924% monoice....................... 0.01821% trickrain..................... 0.00839% dragmag....................... 0.00635% trickhail..................... 0.00411% sunoffense.................... 0.00276% monoelectric.................. 0.00261% tricksand..................... 0.00241% batonpass..................... 0.00162% monoflying.................... 0.00051% rainoffense................... 0.00037% monopoison.................... 0.00010% gravity....................... 0.00003% monoghost..................... 0.00002% hailstall..................... 0.00000% mononormal.................... 0.00000% monosteel..................... 0.00000% monobug....................... 0.00000% monowater..................... 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.023) | -1.5| | -1.0|# |####### -0.5|################ |############################## 0.0|################ |###### +0.5|###### |########## +1.0| | +1.5| | +2.0|###### more negative = more offensive, more positive = more stall one # = 1.00%