weatherless...................76.45005% offense.......................49.36160% balance.......................28.73629% hyperoffense..................14.82239% voltturn......................10.31538% sun........................... 8.92126% hail.......................... 7.09609% rain.......................... 6.27762% semistall..................... 4.19599% stall......................... 2.88372% sand.......................... 2.39537% monotype...................... 1.71605% hailoffense................... 1.17586% multiweather.................. 1.07492% sunoffense.................... 1.01217% rainoffense................... 0.98761% choice........................ 0.60839% trickroom..................... 0.47471% monopoison.................... 0.29465% tailwind...................... 0.24281% monosteel..................... 0.21826% mononormal.................... 0.20734% monodark...................... 0.19643% monofire...................... 0.15824% monoghost..................... 0.14460% monograss..................... 0.13095% monowater..................... 0.12277% monoflying.................... 0.09003% sunstall...................... 0.07639% monodragon.................... 0.07366% monofighting.................. 0.07093% monoground.................... 0.06275% monofairy..................... 0.04911% sandstall..................... 0.04638% rainstall..................... 0.04638% monopsychic................... 0.04092% monoelectric.................. 0.04092% monobug....................... 0.03547% monoice....................... 0.03274% dragmag....................... 0.03001% monorock...................... 0.02455% sandoffense................... 0.02183% gravity....................... 0.02183% trapper....................... 0.01910% allweather.................... 0.01637% hailstall..................... 0.01637% tricksand..................... 0.00818% Stalliness (mean: -0.208) -2.0|## |#### -1.5|####### |############# -1.0|#################### |############################ -0.5|############################ |############################## 0.0|########################## |##################### +0.5|################## |########### +1.0|###### |#### +1.5|### |# +2.0|# |## +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.44%