weatherless...................76.65288% offense.......................44.94748% balance.......................31.66996% hyperoffense..................13.82583% voltturn......................11.21886% sun........................... 8.73575% hail.......................... 7.71217% rain.......................... 5.75216% semistall..................... 5.36926% stall......................... 4.18748% sand.......................... 2.37758% hailoffense................... 1.66562% multiweather.................. 1.16797% sunoffense.................... 0.98693% monotype...................... 0.68932% rainoffense................... 0.65416% choice........................ 0.64539% trickroom..................... 0.60105% tailwind...................... 0.25015% monosteel..................... 0.14465% mononormal.................... 0.08294% monodark...................... 0.07962% monopoison.................... 0.07752% rainstall..................... 0.07710% monograss..................... 0.06484% sunstall...................... 0.05650% monofire...................... 0.04954% monowater..................... 0.04696% monoground.................... 0.04547% monoflying.................... 0.04266% monodragon.................... 0.03530% monoghost..................... 0.03212% hailstall..................... 0.02967% sandstall..................... 0.02942% gravity....................... 0.02667% sandoffense................... 0.02637% trapper....................... 0.02566% monofighting.................. 0.02451% allweather.................... 0.02084% monofairy..................... 0.02016% dragmag....................... 0.01442% monobug....................... 0.01409% monoice....................... 0.01229% monopsychic................... 0.01213% monoelectric.................. 0.01058% monorock...................... 0.00926% tricksand..................... 0.00227% Stalliness (mean: -0.108) -2.0|# |### -1.5|######## |############# -1.0|################### |######################### -0.5|############################ |############################## 0.0|############################# |######################## +0.5|##################### |############# +1.0|######## |###### +1.5|#### |## +2.0|## |### +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.41%