weatherless...................86.89320% offense.......................38.90430% balance.......................38.69626% stall......................... 8.32178% hyperoffense.................. 7.28155% voltturn...................... 6.79612% semistall..................... 6.79612% sun........................... 4.23024% hail.......................... 4.16089% rain.......................... 3.81415% trickroom..................... 1.59501% sand.......................... 1.04022% sandstall..................... 0.34674% choice........................ 0.27739% hailoffense................... 0.20804% monotype...................... 0.13870% multiweather.................. 0.13870% tailwind...................... 0.06935% monopsychic................... 0.06935% monosteel..................... 0.06935% tricksun...................... 0.06935% monofighting.................. 0.06935% trickhail..................... 0.06935% Stalliness (mean: 0.208) -2.0| | -1.5|# |######## -1.0|########### |################# -0.5|################## |#################### 0.0|############################## |######################### +0.5|##################### |################# +1.0|########## |### +1.5|### |# +2.0| |# +2.5|## |######### +3.0| |# more negative = more offensive, more positive = more stall one # = 0.50%