weatherless...................86.64942% balance.......................40.26802% offense.......................33.51815% stall.........................11.45479% hyperoffense.................. 7.97661% voltturn...................... 7.77087% semistall..................... 6.78243% hail.......................... 5.14427% rain.......................... 3.86680% sun........................... 3.75296% trickroom..................... 1.64693% sand.......................... 0.67983% sandstall..................... 0.37126% hailoffense................... 0.31716% choice........................ 0.14896% multiweather.................. 0.09327% monotype...................... 0.08425% tailwind...................... 0.07604% monopsychic................... 0.04220% monosteel..................... 0.04205% monofighting.................. 0.04205% tricksun...................... 0.04035% trickhail..................... 0.00915% Stalliness (mean: 0.325) -2.0| | -1.5|# |########## -1.0|############ |################ -0.5|################ |################ 0.0|############################## |########################## +0.5|########################## |##################### +1.0|########## |### +1.5|##### |# +2.0|# |# +2.5|### |############# +3.0| |## more negative = more offensive, more positive = more stall one # = 0.46%