weatherless...................82.04911% balance.......................39.41534% stall.........................25.18775% offense.......................19.28112% hail..........................10.83820% voltturn...................... 9.01526% semistall..................... 8.36618% hyperoffense.................. 7.74960% rain.......................... 3.55736% sun........................... 3.48487% trickroom..................... 1.78052% hailoffense................... 0.98140% sand.......................... 0.07046% sandstall..................... 0.07002% tailwind...................... 0.03982% choice........................ 0.00667% trickhail..................... 0.00027% monotype...................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% Stalliness (mean: 0.820) -2.0| |# -1.5|## |######## -1.0|######## |####### -0.5|####### |##### 0.0|################### |################# +0.5|############################## |################## +1.0|###### |### +1.5|########## |# +2.0|## |# +2.5|####### |######################### +3.0| |## more negative = more offensive, more positive = more stall one # = 0.54%