weatherless...................84.78767% offense.......................64.19220% hyperoffense..................19.84449% voltturn......................16.88376% balance.......................15.67754% hail.......................... 7.28052% rain.......................... 2.92417% sun........................... 2.87765% sand.......................... 2.27952% monotype...................... 2.19977% rainoffense................... 1.24277% sunoffense.................... 1.05669% monobug....................... 0.51173% hailoffense................... 0.41869% dragmag....................... 0.29906% semistall..................... 0.26583% trickroom..................... 0.24257% monoice....................... 0.20934% monograss..................... 0.19938% choice........................ 0.17611% mononormal.................... 0.16282% monopoison.................... 0.15950% monodark...................... 0.14953% multiweather.................. 0.14953% monoghost..................... 0.13624% monowater..................... 0.11630% sandoffense................... 0.10301% monoflying.................... 0.09969% monofighting.................. 0.07975% monofire...................... 0.07975% monoground.................... 0.06646% monoelectric.................. 0.06646% tailwind...................... 0.05649% monodragon.................... 0.05649% monorock...................... 0.05317% monopsychic................... 0.02991% monofairy..................... 0.02991% monosteel..................... 0.02326% stall......................... 0.01994% Stalliness (mean: -0.550) -2.0|# |#### -1.5|###### |############# -1.0|################ |########################### -0.5|############################## |###################### 0.0|############### |########## +0.5|#### |## +1.0| more negative = more offensive, more positive = more stall one # = 0.66%