weatherless...................84.41584% offense.......................66.04208% voltturn......................20.73548% balance.......................17.70732% hyperoffense..................15.96511% hail.......................... 8.14648% sun........................... 2.91199% rain.......................... 2.45852% sand.......................... 2.18754% monotype...................... 1.68406% rainoffense................... 1.09008% sunoffense.................... 1.03613% monobug....................... 0.66927% dragmag....................... 0.28996% semistall..................... 0.27827% trickroom..................... 0.26525% hailoffense................... 0.24506% monopoison.................... 0.14766% monograss..................... 0.13945% multiweather.................. 0.12036% mononormal.................... 0.10755% choice........................ 0.10513% monoice....................... 0.10439% monowater..................... 0.08284% monoflying.................... 0.07934% sandoffense................... 0.07918% monoghost..................... 0.06327% monodark...................... 0.06264% monofighting.................. 0.05294% tailwind...................... 0.03808% monoelectric.................. 0.03805% monofire...................... 0.03626% monoground.................... 0.03311% monorock...................... 0.02445% monodragon.................... 0.01875% monopsychic................... 0.01385% monosteel..................... 0.01313% monofairy..................... 0.00936% stall......................... 0.00720% Stalliness (mean: -0.490) -2.0|# |### -1.5|#### |########## -1.0|############ |######################### -0.5|############################## |##################### 0.0|################ |########### +0.5|##### |## +1.0| more negative = more offensive, more positive = more stall one # = 0.71%