weatherless...................82.60871% offense.......................67.28925% voltturn......................25.15000% balance.......................19.93078% hyperoffense..................12.47530% hail.......................... 9.53746% sun........................... 3.77627% sand.......................... 2.12982% rain.......................... 2.07030% rainoffense................... 1.63496% sunoffense.................... 1.62789% monotype...................... 0.53493% semistall..................... 0.30467% monopoison.................... 0.18367% choice........................ 0.15886% multiweather.................. 0.12255% hailoffense................... 0.11985% monograss..................... 0.10556% dragmag....................... 0.09318% sandoffense................... 0.07759% mononormal.................... 0.06079% trickroom..................... 0.05598% monodark...................... 0.04867% monowater..................... 0.04394% monofighting.................. 0.03625% monoflying.................... 0.02405% monobug....................... 0.01843% tailwind...................... 0.00674% monoice....................... 0.00519% monoghost..................... 0.00214% monoground.................... 0.00181% monosteel..................... 0.00133% monofire...................... 0.00111% monoelectric.................. 0.00092% monofairy..................... 0.00064% monodragon.................... 0.00029% monopsychic................... 0.00019% monorock...................... 0.00012% stall......................... 0.00000% Stalliness (mean: -0.429) -2.0| |## -1.5|#### |######## -1.0|######### |#################### -0.5|############################## |###################### 0.0|################## |############# +0.5|#### |# +1.0| more negative = more offensive, more positive = more stall one # = 0.76%