weatherless...................86.34921% offense.......................53.96825% balance.......................33.57143% hyperoffense.................. 7.77778% sun........................... 5.05291% voltturn...................... 4.97354% hail.......................... 4.76190% semistall..................... 3.78307% sand.......................... 3.59788% monotype...................... 2.48677% rain.......................... 1.34921% trickroom..................... 1.32275% monoflying.................... 1.13757% multiweather.................. 1.11111% stall......................... 0.89947% choice........................ 0.60847% sunoffense.................... 0.50265% monodragon.................... 0.42328% monofighting.................. 0.21164% monowater..................... 0.18519% sandoffense................... 0.15873% monobug....................... 0.13228% monosteel..................... 0.10582% monofairy..................... 0.10582% monoground.................... 0.10582% rainoffense................... 0.07937% monodark...................... 0.07937% mononormal.................... 0.07937% monofire...................... 0.07937% monograss..................... 0.05291% monopoison.................... 0.05291% dragmag....................... 0.05291% monopsychic................... 0.05291% monoghost..................... 0.05291% hailoffense................... 0.05291% tricksand..................... 0.05291% monoelectric.................. 0.05291% tailwind...................... 0.02646% monoice....................... 0.02646% Stalliness (mean: -0.135) | -2.0| | -1.5|## |###### -1.0|################ |###################### -0.5|######################## |############################## 0.0|######################## |################## +0.5|################# |############ +1.0|######## |### +1.5|# |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.54%