monotype......................100.00000% weatherless...................76.19167% offense.......................53.41201% balance.......................24.08320% hyperoffense..................16.54708% monodark......................11.09140% hail..........................11.07058% monofighting..................10.93319% monowater..................... 6.90131% voltturn...................... 6.87329% monoice....................... 6.85582% monobug....................... 6.82261% monopoison.................... 6.61307% monoghost..................... 6.41739% monograss..................... 5.83278% monoground.................... 5.59961% monofire...................... 5.45729% monofairy..................... 5.30257% sand.......................... 4.88805% rain.......................... 4.35077% monorock...................... 4.17870% monoflying.................... 4.11465% monosteel..................... 3.77433% mononormal.................... 3.64309% monodragon.................... 3.57715% sun........................... 3.49966% semistall..................... 3.06186% stall......................... 2.89585% hailoffense................... 2.34480% monopsychic................... 1.53565% monoelectric.................. 1.35465% choice........................ 0.98001% rainoffense................... 0.44426% trickroom..................... 0.20932% sunoffense.................... 0.14593% gravity....................... 0.10519% sandoffense................... 0.10150% tailwind...................... 0.07185% rainstall..................... 0.02471% hailstall..................... 0.01184% sandstall..................... 0.01159% tricksand..................... 0.00074% multiweather.................. 0.00073% dragmag....................... 0.00010% Stalliness (mean: -0.307) |###### -1.5|##### |############## -1.0|######################### |############################## -0.5|############################ |########################### 0.0|##################### |################# +0.5|########## |######### +1.0|#### |## +1.5|## |## +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.49%