monotype......................100.00000% weatherless...................87.93056% offense.......................45.89402% balance.......................32.09401% monodark......................13.53663% monopoison....................12.14158% monofighting..................11.23590% hyperoffense.................. 9.30705% monoground.................... 9.13017% monoflying.................... 7.30720% monoghost..................... 6.54045% semistall..................... 6.40562% stall......................... 6.29930% hail.......................... 5.94267% monofire...................... 5.35224% monofairy..................... 5.18409% monowater..................... 5.13573% monoice....................... 4.78940% voltturn...................... 4.61347% monosteel..................... 3.52738% mononormal.................... 3.52151% monodragon.................... 3.16997% monograss..................... 3.10704% monobug....................... 3.00906% sun........................... 2.52552% rain.......................... 2.07328% hailoffense................... 1.54008% sand.......................... 1.52818% monorock...................... 1.31004% monoelectric.................. 1.20524% monopsychic................... 0.79640% choice........................ 0.45392% rainoffense................... 0.42260% trickroom..................... 0.03194% sunoffense.................... 0.02798% sandoffense................... 0.01881% tailwind...................... 0.01790% gravity....................... 0.01698% hailstall..................... 0.01193% sandstall..................... 0.00590% rainstall..................... 0.00385% multiweather.................. 0.00021% tricksand..................... 0.00003% dragmag....................... 0.00000% Stalliness (mean: -0.005) |## -1.5|### |####### -1.0|############## |####################### -0.5|#################### |########################### 0.0|################## |############################## +0.5|######## |########### +1.0|########## |### +1.5|### |####### +2.0|# |## more negative = more offensive, more positive = more stall one # = 0.52%