weatherless...................73.26209% offense.......................49.48050% balance.......................29.23321% hyperoffense..................15.30743% sun...........................10.91004% voltturn...................... 5.93280% rain.......................... 5.90819% hail.......................... 5.80272% sand.......................... 5.09349% monotype...................... 4.74415% semistall..................... 3.84508% stall......................... 2.13377% trickroom..................... 1.70158% sunoffense.................... 1.19779% hailoffense................... 1.10427% multiweather.................. 0.87915% monobug....................... 0.66704% choice........................ 0.39082% monograss..................... 0.38918% mononormal.................... 0.37418% monowater..................... 0.36551% monodragon.................... 0.34489% sandoffense................... 0.32321% rainoffense................... 0.32039% monofire...................... 0.31231% monoghost..................... 0.28160% monopoison.................... 0.26285% monosteel..................... 0.24949% monoflying.................... 0.24305% monoelectric.................. 0.21645% monoground.................... 0.21586% monorock...................... 0.20684% monoice....................... 0.20520% monodark...................... 0.17719% monopsychic................... 0.16981% monofighting.................. 0.16242% monofairy..................... 0.15879% sandstall..................... 0.12539% tailwind...................... 0.11754% tricksun...................... 0.11192% dragmag....................... 0.09738% sunstall...................... 0.03703% trickrain..................... 0.02918% hailstall..................... 0.02531% trickhail..................... 0.02496% gravity....................... 0.02449% tricksand..................... 0.02379% allweather.................... 0.01910% rainstall..................... 0.01770% trapper....................... 0.00645% fear.......................... 0.00047% swagplay...................... 0.00023% Stalliness (mean: -0.232) | -2.0|# |## -1.5|########## |############# -1.0|#################### |########################### -0.5|############################## |############################## 0.0|############################ |###################### +0.5|################ |########## +1.0|###### |#### +1.5|## |# +2.0|# |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.44%