weatherless...................70.88140% offense.......................48.53906% balance.......................30.09659% hyperoffense..................14.37368% sun...........................11.93154% hail.......................... 7.71456% voltturn...................... 7.50200% rain.......................... 5.35154% sand.......................... 4.82904% semistall..................... 4.04711% trickroom..................... 3.54378% stall......................... 2.94357% hailoffense................... 2.06897% sunoffense.................... 1.30833% monotype...................... 0.96516% multiweather.................. 0.66102% monobug....................... 0.33718% choice........................ 0.24924% tricksun...................... 0.23987% rainoffense................... 0.23510% sandoffense................... 0.18133% sandstall..................... 0.12918% dragmag....................... 0.09117% monofire...................... 0.07417% tailwind...................... 0.07377% monosteel..................... 0.07171% mononormal.................... 0.06288% monowater..................... 0.05907% monograss..................... 0.05502% gravity....................... 0.03748% monoelectric.................. 0.03623% monodragon.................... 0.03500% monoghost..................... 0.03282% trickrain..................... 0.02898% monoground.................... 0.02847% monofighting.................. 0.02824% monorock...................... 0.02814% monodark...................... 0.02656% monoice....................... 0.02086% monoflying.................... 0.02074% monofairy..................... 0.02035% sunstall...................... 0.01836% monopoison.................... 0.01774% monopsychic................... 0.01677% trickhail..................... 0.00966% allweather.................... 0.00947% hailstall..................... 0.00244% rainstall..................... 0.00179% tricksand..................... 0.00082% trapper....................... 0.00008% fear.......................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: -0.189) | -2.0| |## -1.5|############ |############ -1.0|#################### |############################# -0.5|############################## |############################ 0.0|############################## |######################## +0.5|################## |########### +1.0|###### |##### +1.5|### |# +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.42%