monotype......................100.00000% weatherless...................75.65648% balance.......................42.52617% offense.......................39.85628% monodragon....................18.02863% monowater..................... 9.31492% voltturn...................... 8.88046% monosteel..................... 8.67896% rain.......................... 8.30523% mononormal.................... 7.82564% sand.......................... 7.81031% monograss..................... 7.69568% sun........................... 7.25946% monoelectric.................. 6.58655% monobug....................... 6.37363% semistall..................... 6.26746% monofire...................... 6.16286% hyperoffense.................. 5.91298% monorock...................... 5.79754% stall......................... 5.43711% monodark...................... 4.10294% monoground.................... 3.56118% monofighting.................. 2.96861% monoflying.................... 2.94576% monopoison.................... 2.68729% monofairy..................... 2.47346% monoghost..................... 2.02977% monopsychic................... 1.86466% trickroom..................... 1.61922% hail.......................... 0.97872% monoice....................... 0.90409% sunoffense.................... 0.47711% choice........................ 0.46333% rainoffense................... 0.14040% hailoffense................... 0.06704% sunstall...................... 0.05275% gravity....................... 0.04703% tricksand..................... 0.03779% sandoffense................... 0.01598% multiweather.................. 0.01020% sandstall..................... 0.00569% tailwind...................... 0.00358% trickrain..................... 0.00015% tricksun...................... 0.00013% hailstall..................... 0.00000% rainstall..................... 0.00000% dragmag....................... 0.00000% Stalliness (mean: 0.109) | -1.5|### |#### -1.0|########### |#################### -0.5|############## |#################### 0.0|############################## |####################### +0.5|######### |######################### +1.0|##### |######### +1.5|# |#### +2.0| |## +2.5| | more negative = more offensive, more positive = more stall one # = 0.55%