weatherless...................62.35164% offense.......................50.72502% hyperoffense..................25.48093% sun...........................23.85278% balance.......................18.98513% rain..........................14.65866% multiweather.................. 6.87757% monotype...................... 6.83867% sunoffense.................... 4.00076% sand.......................... 3.49847% hail.......................... 2.60526% semistall..................... 2.55530% stall......................... 2.25362% rainoffense................... 1.69336% trickroom..................... 1.67239% voltturn...................... 1.42754% monoghost..................... 0.86880% monowater..................... 0.71014% trickrain..................... 0.60450% monobug....................... 0.59764% monodragon.................... 0.57590% mononormal.................... 0.48589% choice........................ 0.47254% sandoffense................... 0.46377% monofighting.................. 0.45118% hailoffense................... 0.44889% monosteel..................... 0.42906% monopsychic................... 0.36957% sunstall...................... 0.36041% monograss..................... 0.35774% monoflying.................... 0.35584% tricksun...................... 0.34744% monodark...................... 0.32876% monofairy..................... 0.32494% monofire...................... 0.31274% monoice....................... 0.30092% monopoison.................... 0.24523% monoground.................... 0.18955% tailwind...................... 0.16781% monorock...................... 0.16209% monoelectric.................. 0.14455% dragmag....................... 0.07971% sandstall..................... 0.06102% rainstall..................... 0.05111% trapper....................... 0.04767% hailstall..................... 0.01793% tricksand..................... 0.01220% trickhail..................... 0.00992% gravity....................... 0.00686% allweather.................... 0.00496% fear.......................... 0.00343% sandfear...................... 0.00191% Stalliness (mean: -0.454) |# -2.0|## |##### -1.5|############ |##################### -1.0|########################### |############################## -0.5|############################# |########################## 0.0|################## |############## +0.5|######### |###### +1.0|#### |## +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.47%