sun...........................61.97321% offense.......................37.92455% weatherless...................29.54484% rain..........................26.22988% hyperoffense..................24.92911% balance.......................22.37496% multiweather..................18.47695% sunoffense....................13.52709% stall......................... 9.42034% trickroom..................... 6.92553% semistall..................... 5.35105% trickrain..................... 3.98053% tricksun...................... 3.61817% sunstall...................... 2.69890% rainoffense................... 1.98335% choice........................ 0.54961% rainstall..................... 0.46986% hail.......................... 0.41584% sand.......................... 0.38383% monotype...................... 0.27747% voltturn...................... 0.19759% sandstall..................... 0.10837% monoghost..................... 0.03956% monowater..................... 0.03429% hailoffense................... 0.03165% monoflying.................... 0.02781% monofighting.................. 0.02767% monosteel..................... 0.02708% monofairy..................... 0.02597% monoice....................... 0.02112% mononormal.................... 0.01974% monodragon.................... 0.01969% sandoffense................... 0.01873% dragmag....................... 0.01656% monopoison.................... 0.01526% monodark...................... 0.01501% monopsychic................... 0.01285% tailwind...................... 0.01015% monobug....................... 0.00705% monoelectric.................. 0.00368% monoground.................... 0.00259% monofire...................... 0.00235% trapper....................... 0.00212% monorock...................... 0.00166% monograss..................... 0.00147% fear.......................... 0.00004% sandfear...................... 0.00004% hailstall..................... 0.00004% tricksand..................... 0.00001% trickhail..................... 0.00000% allweather.................... 0.00000% gravity....................... 0.00000% Stalliness (mean: -0.087) | -2.0|# |#### -1.5|################# |############################ -1.0|###################### |################# -0.5|######################## |############################## 0.0|################# |############# +0.5|################## |############# +1.0|######### |##### +1.5|### |### +2.0|### |## +2.5|# |######### +3.0|#### |# more negative = more offensive, more positive = more stall one # = 0.41%