weatherless...................73.88775% offense.......................38.13013% balance.......................33.57685% sand..........................21.20511% hyperoffense..................17.37099% stall......................... 6.62172% voltturn...................... 4.64564% hail.......................... 4.45267% semistall..................... 4.30031% sandoffense................... 2.50901% sandstall..................... 1.29366% monotype...................... 1.26489% trickroom..................... 1.26062% hailoffense................... 0.65244% trickhail..................... 0.43456% monobug....................... 0.37566% sun........................... 0.31426% rain.......................... 0.27780% choice........................ 0.19965% mononormal.................... 0.14783% monoghost..................... 0.14678% monopsychic................... 0.13486% tailwind...................... 0.13357% multiweather.................. 0.12851% monowater..................... 0.10599% monoice....................... 0.08584% dragmag....................... 0.07564% monorock...................... 0.07195% monodark...................... 0.04491% monograss..................... 0.04177% monoelectric.................. 0.03786% monofighting.................. 0.03429% sunoffense.................... 0.03249% monoflying.................... 0.02626% rainoffense................... 0.02134% monofire...................... 0.02026% monopoison.................... 0.01827% monosteel..................... 0.01504% hailstall..................... 0.01434% monoground.................... 0.01127% monofairy..................... 0.00789% sunstall...................... 0.00460% tricksun...................... 0.00388% monodragon.................... 0.00370% allweather.................... 0.00302% trickrain..................... 0.00158% tricksand..................... 0.00123% trapper....................... 0.00044% swagplay...................... 0.00017% Stalliness (mean: -0.054) -2.0|### |############# -1.0|####################### |############################# 0.0|############################# |############################## +1.0|######### |#### +2.0|#### |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.67%