weatherless...................88.62338% offense.......................43.56084% balance.......................41.59975% hyperoffense.................. 8.65503% voltturn...................... 7.34636% hail.......................... 5.69796% semistall..................... 4.24645% sun........................... 3.40102% rain.......................... 1.98039% stall......................... 1.93792% trickroom..................... 0.94194% choice........................ 0.90334% hailoffense................... 0.57906% sunoffense.................... 0.55204% monotype...................... 0.33200% sand.......................... 0.32813% rainoffense................... 0.24707% trickhail..................... 0.12353% gravity....................... 0.10809% hailstall..................... 0.10037% monoflying.................... 0.07721% monoice....................... 0.07335% tailwind...................... 0.05019% mononormal.................... 0.04632% monograss..................... 0.03474% monopsychic................... 0.03474% monoghost..................... 0.03474% monobug....................... 0.03088% monodragon.................... 0.02702% multiweather.................. 0.02702% monopoison.................... 0.02316% monoelectric.................. 0.01930% monofire...................... 0.01930% monofighting.................. 0.01544% monowater..................... 0.01158% dragmag....................... 0.01158% monodark...................... 0.01158% sunstall...................... 0.00386% monorock...................... 0.00386% monofairy..................... 0.00386% trapper....................... 0.00386% Stalliness (mean: -0.047) -2.0|# |## -1.5|### |##### -1.0|############ |############### -0.5|####################### |############################ 0.0|############################## |############################ +0.5|#################### |############# +1.0|####### |#### +1.5|## |## +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.51%