weatherless...................88.87377% offense.......................42.75588% balance.......................41.57833% hyperoffense.................. 9.12732% voltturn...................... 7.90260% hail.......................... 5.24145% semistall..................... 4.24400% sun........................... 3.91529% stall......................... 2.29448% rain.......................... 1.81247% trickroom..................... 1.00690% hailoffense................... 0.72763% sunoffense.................... 0.71066% choice........................ 0.70778% rainoffense................... 0.22939% monotype...................... 0.18728% sand.......................... 0.17512% gravity....................... 0.09995% trickhail..................... 0.07321% hailstall..................... 0.07133% monoice....................... 0.04587% monopsychic................... 0.03470% tailwind...................... 0.03022% monopoison.................... 0.02738% monoflying.................... 0.02049% dragmag....................... 0.01941% monoghost..................... 0.01729% mononormal.................... 0.01629% multiweather.................. 0.01547% monowater..................... 0.01370% monograss..................... 0.01050% monobug....................... 0.00986% monodragon.................... 0.00882% monofighting.................. 0.00785% monofire...................... 0.00593% monodark...................... 0.00521% monoelectric.................. 0.00332% trapper....................... 0.00248% sunstall...................... 0.00223% monorock...................... 0.00003% monofairy..................... 0.00003% Stalliness (mean: -0.040) -2.0|# |## -1.5|#### |#### -1.0|############ |############ -0.5|##################### |########################### 0.0|############################## |########################### +0.5|################## |############# +1.0|####### |### +1.5|## |## +2.0|## | +2.5| | more negative = more offensive, more positive = more stall one # = 0.53%