weatherless...................94.08344% balance.......................51.46725% offense.......................30.90739% hyperoffense.................. 9.15393% semistall..................... 6.72369% voltturn...................... 5.73268% hail.......................... 2.74482% sun........................... 2.52929% stall......................... 1.74774% sunoffense.................... 0.94128% choice........................ 0.83132% hailoffense................... 0.68471% rain.......................... 0.62014% trickroom..................... 0.61524% rainoffense................... 0.09683% gravity....................... 0.02489% sand.......................... 0.02231% trickhail..................... 0.01075% hailstall..................... 0.00544% monotype...................... 0.00227% monopsychic................... 0.00206% monoice....................... 0.00020% monowater..................... 0.00001% tailwind...................... 0.00001% dragmag....................... 0.00000% monograss..................... 0.00000% monoelectric.................. 0.00000% monoflying.................... 0.00000% monobug....................... 0.00000% monofire...................... 0.00000% monofighting.................. 0.00000% sunstall...................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% multiweather.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monodark...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.109) -2.0| |###### -1.5|#### |## -1.0|###### |### -0.5|############# |############################## 0.0|############################## |########################## +0.5|################### |################ +1.0|################# |####### +1.5| |## +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.55%