weatherless...................76.70148% offense.......................43.15853% balance.......................25.62396% hyperoffense..................20.66058% hail.......................... 9.61482% sun........................... 8.42645% voltturn...................... 7.52583% stall......................... 6.36650% semistall..................... 4.19043% rain.......................... 3.87083% hailoffense................... 1.63300% sand.......................... 1.53676% trickroom..................... 1.43985% tricksun...................... 0.60382% choice........................ 0.25921% tailwind...................... 0.22179% sunoffense.................... 0.19934% rainoffense................... 0.15948% multiweather.................. 0.14599% monotype...................... 0.14368% trickrain..................... 0.10010% sandoffense................... 0.04908% monopoison.................... 0.03262% monofire...................... 0.02953% tricksand..................... 0.02637% monobug....................... 0.02432% dragmag....................... 0.02193% sandstall..................... 0.01865% monowater..................... 0.01162% gravity....................... 0.00915% monoice....................... 0.00750% monoflying.................... 0.00673% monodragon.................... 0.00601% mononormal.................... 0.00478% monorock...................... 0.00438% sunstall...................... 0.00387% monofighting.................. 0.00366% monograss..................... 0.00307% monofairy..................... 0.00232% hailstall..................... 0.00231% monodark...................... 0.00210% monosteel..................... 0.00155% monoground.................... 0.00154% allweather.................... 0.00143% monoghost..................... 0.00137% rainstall..................... 0.00108% monopsychic................... 0.00102% monoelectric.................. 0.00023% trickhail..................... 0.00001% trapper....................... 0.00000% Stalliness (mean: -0.148) |## -1.5|######## |######### -1.0|############################## |######################## -0.5|#################### |################### 0.0|############## |################ +0.5|############# |####### +1.0|###### |### +1.5|### |## +2.0|# | +2.5|# |# +3.0|## |#### more negative = more offensive, more positive = more stall one # = 0.54%