weatherless...................83.15196% offense.......................38.17248% balance.......................26.13741% hyperoffense..................21.53766% stall......................... 9.37847% hail.......................... 6.92226% voltturn...................... 6.83972% sun........................... 6.53361% semistall..................... 4.77398% rain.......................... 2.30417% hailoffense................... 1.38611% trickroom..................... 1.31831% sand.......................... 1.18608% tricksun...................... 0.87874% sunoffense.................... 0.17716% tailwind...................... 0.17406% choice........................ 0.15902% rainoffense................... 0.13066% monotype...................... 0.09809% multiweather.................. 0.09633% sandoffense................... 0.04564% sandstall..................... 0.03450% monofire...................... 0.02401% monopoison.................... 0.02264% monobug....................... 0.01255% monowater..................... 0.01051% monoflying.................... 0.00778% tricksand..................... 0.00722% mononormal.................... 0.00622% trickrain..................... 0.00426% monofighting.................. 0.00392% monoice....................... 0.00347% sunstall...................... 0.00159% monorock...................... 0.00157% monodragon.................... 0.00129% hailstall..................... 0.00127% monograss..................... 0.00100% monodark...................... 0.00089% rainstall..................... 0.00071% monoghost..................... 0.00070% dragmag....................... 0.00070% monoground.................... 0.00061% monosteel..................... 0.00060% allweather.................... 0.00058% monofairy..................... 0.00028% monopsychic................... 0.00025% gravity....................... 0.00019% monoelectric.................. 0.00005% trapper....................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.037) |## -1.5|######## |########## -1.0|############################## |######################## -0.5|################## |################ 0.0|########### |############### +0.5|################# |######## +1.0|###### |### +1.5|##### |## +2.0|# |# +2.5|# |## +3.0|## |###### more negative = more offensive, more positive = more stall one # = 0.53%