weatherless...................80.59181% offense.......................45.36221% balance.......................38.52127% semistall.....................14.29404% rain.......................... 7.10403% hail.......................... 5.75800% sun........................... 4.57381% voltturn...................... 4.22741% trickroom..................... 2.54345% sand.......................... 2.23808% hyperoffense.................. 1.82249% tailwind...................... 0.83249% monotype...................... 0.70941% choice........................ 0.70209% monoflying.................... 0.70209% tricksun...................... 0.33427% rainoffense................... 0.29694% multiweather.................. 0.26573% trickrain..................... 0.01251% monowater..................... 0.00732% sandoffense................... 0.00000% monopoison.................... 0.00000% batonpass..................... 0.00000% sunoffense.................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% stall......................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.120) -1.5| |# -1.0|## |######### -0.5|############################## |############## 0.0|########### |########## +0.5|############### |################ +1.0|################## | +1.5| more negative = more offensive, more positive = more stall one # = 0.80%