weatherless...................74.85100% offense.......................43.94673% hyperoffense..................30.54573% balance.......................21.77780% hail.......................... 8.52114% sand.......................... 8.28832% rain.......................... 6.64463% hailoffense................... 3.90203% voltturn...................... 3.43174% sun........................... 2.22108% semistall..................... 2.20711% monotype...................... 2.03949% stall......................... 1.52263% trickroom..................... 1.50866% rainoffense................... 1.44813% sandoffense................... 0.57273% multiweather.................. 0.52617% monowater..................... 0.49823% choice........................ 0.49357% monobug....................... 0.39113% sunoffense.................... 0.36320% mononormal.................... 0.28869% monograss..................... 0.22351% monopsychic................... 0.12572% sandstall..................... 0.11641% monofairy..................... 0.11641% monoflying.................... 0.10710% tailwind...................... 0.08381% monosteel..................... 0.06985% monofire...................... 0.05122% monodark...................... 0.04656% monopoison.................... 0.04656% monoice....................... 0.04656% monodragon.................... 0.04656% monorock...................... 0.04191% monoground.................... 0.03725% monofighting.................. 0.02794% trickrain..................... 0.02328% monoghost..................... 0.01863% monoelectric.................. 0.00931% hailstall..................... 0.00466% Stalliness (mean: -0.498) -2.0|### |############## -1.5|################### |####################### -1.0|####################### |########################## -0.5|############################## |###################### 0.0|####################### |################ +0.5|############# |######## +1.0|###### |# +1.5|# |# +2.0| | +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.43%