weatherless...................76.84711% offense.......................39.10113% balance.......................34.89180% hyperoffense..................17.27870% hail..........................10.16371% sand.......................... 6.83045% semistall..................... 5.48113% trickroom..................... 4.91348% rain.......................... 4.51037% voltturn...................... 4.06366% stall......................... 3.24725% hailoffense................... 2.91583% sun........................... 1.78829% rainoffense................... 0.93419% choice........................ 0.88967% monotype...................... 0.45428% sandoffense................... 0.44871% sunoffense.................... 0.21442% multiweather.................. 0.13993% monowater..................... 0.13319% mononormal.................... 0.12459% monobug....................... 0.11137% trickrain..................... 0.10719% sandstall..................... 0.07172% monoflying.................... 0.02760% monodark...................... 0.02504% monograss..................... 0.01500% monosteel..................... 0.00664% monopoison.................... 0.00466% tailwind...................... 0.00286% monorock...................... 0.00273% monoice....................... 0.00248% monopsychic................... 0.00139% hailstall..................... 0.00085% monodragon.................... 0.00068% monoground.................... 0.00008% monofire...................... 0.00001% monoghost..................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.110) -2.0|# |###### -1.5|########## |############# -1.0|################ |#################### -0.5|########################### |################## 0.0|############################## |######################### +0.5|################## |################ +1.0|################ |### +1.5|## |# +2.0| | +2.5|# |## more negative = more offensive, more positive = more stall one # = 0.44%