weatherless...................66.74977% offense.......................54.76902% balance.......................23.65164% hyperoffense..................17.61486% rain..........................15.85558% sun...........................11.89817% hail.......................... 5.47446% voltturn...................... 3.16781% sand.......................... 2.89570% multiweather.................. 2.85559% semistall..................... 2.73055% monotype...................... 2.64640% rainoffense................... 2.00466% choice........................ 1.62716% stall......................... 1.23394% trickroom..................... 1.14821% sunoffense.................... 0.68028% hailoffense................... 0.65747% monodragon.................... 0.33503% monoice....................... 0.33031% sandoffense................... 0.32795% monowater..................... 0.30121% monoghost..................... 0.29256% trickrain..................... 0.25874% monofairy..................... 0.23908% monofighting.................. 0.18088% monograss..................... 0.16909% monobug....................... 0.15336% monoground.................... 0.13134% monoflying.................... 0.12976% mononormal.................... 0.11954% monodark...................... 0.11797% monopsychic................... 0.11168% tailwind...................... 0.10932% sunstall...................... 0.09831% monofire...................... 0.09752% monosteel..................... 0.08887% monorock...................... 0.07393% monoelectric.................. 0.07157% monopoison.................... 0.05426% tricksun...................... 0.05033% dragmag....................... 0.01730% gravity....................... 0.01652% hailstall..................... 0.01652% sandstall..................... 0.01258% rainstall..................... 0.01101% tricksand..................... 0.00786% trickhail..................... 0.00393% trapper....................... 0.00315% Stalliness (mean: -0.360) -2.0|# |## -1.5|######## |############# -1.0|####################### |############################## -0.5|############################# |########################## 0.0|##################### |################ +0.5|############ |####### +1.0|#### |## +1.5|## |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.50%