weatherless...................65.78590% offense.......................45.07950% balance.......................26.22770% hyperoffense..................20.40935% rain..........................20.25025% sun...........................13.32623% semistall..................... 4.70050% voltturn...................... 4.07035% stall......................... 3.58295% rainoffense................... 3.11362% hail.......................... 2.79984% multiweather.................. 2.75661% choice........................ 2.20256% trickroom..................... 2.18370% monotype...................... 0.70450% sand.......................... 0.60033% sunoffense.................... 0.56291% hailoffense................... 0.42542% trickrain..................... 0.40121% monofairy..................... 0.34853% sunstall...................... 0.30776% sandoffense................... 0.09118% monoice....................... 0.06063% monoghost..................... 0.05480% rainstall..................... 0.05194% monobug....................... 0.04955% monowater..................... 0.04621% monopoison.................... 0.04471% monodragon.................... 0.03882% tailwind...................... 0.03547% hailstall..................... 0.03192% tricksun...................... 0.01877% monofighting.................. 0.01663% monograss..................... 0.01573% dragmag....................... 0.01435% monodark...................... 0.01063% monosteel..................... 0.00747% mononormal.................... 0.00653% gravity....................... 0.00569% trapper....................... 0.00466% monoflying.................... 0.00445% monofire...................... 0.00355% monoelectric.................. 0.00289% monopsychic................... 0.00255% monoground.................... 0.00145% trickhail..................... 0.00096% monorock...................... 0.00064% tricksand..................... 0.00026% sandstall..................... 0.00025% Stalliness (mean: -0.247) -2.0| |# -1.5|############## |################## -1.0|############################## |############################# -0.5|########################## |######################## 0.0|###################### |################ +0.5|################### |############ +1.0|######## |#### +1.5|#### |# +2.0|# |# +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.43%