weatherless...................68.94246% offense.......................39.46959% balance.......................29.32790% hyperoffense..................19.36627% rain..........................18.27252% sun...........................14.79288% stall......................... 5.98462% semistall..................... 5.85162% multiweather.................. 3.57579% voltturn...................... 2.92396% trickroom..................... 2.10003% rainoffense................... 1.49622% hail.......................... 1.29173% choice........................ 0.85914% sunoffense.................... 0.48105% sand.......................... 0.28023% monotype...................... 0.25019% trickrain..................... 0.24456% hailoffense................... 0.20090% monopoison.................... 0.16148% rainstall..................... 0.09945% sunstall...................... 0.04333% tailwind...................... 0.03389% sandoffense................... 0.03297% tricksun...................... 0.01671% monofairy..................... 0.01661% monoice....................... 0.01631% monobug....................... 0.01603% monodragon.................... 0.01518% monowater..................... 0.01122% hailstall..................... 0.01054% monoghost..................... 0.00736% dragmag....................... 0.00367% monograss..................... 0.00251% trapper....................... 0.00245% gravity....................... 0.00185% monoflying.................... 0.00087% monofire...................... 0.00070% monodark...................... 0.00057% monosteel..................... 0.00052% monopsychic................... 0.00052% monoelectric.................. 0.00044% mononormal.................... 0.00041% monofighting.................. 0.00027% trickhail..................... 0.00021% monoground.................... 0.00004% monorock...................... 0.00003% sandstall..................... 0.00002% tricksand..................... 0.00000% Stalliness (mean: -0.102) -2.0| |# -1.5|############ |######################## -1.0|############################ |######################### -0.5|############################## |###################### 0.0|##################### |################### +0.5|######################### |################ +1.0|############ |####### +1.5|### |### +2.0|## |# +2.5|###### |# more negative = more offensive, more positive = more stall one # = 0.38%