weatherless...................86.06956% balance.......................35.50994% offense.......................33.12397% hyperoffense..................24.50932% voltturn......................15.18302% sand..........................12.60303% semistall..................... 4.87012% choice........................ 2.21748% stall......................... 1.98665% hail.......................... 0.97722% trickroom..................... 0.81121% sandoffense................... 0.80996% tailwind...................... 0.42306% hailoffense................... 0.39922% sandstall..................... 0.35882% rain.......................... 0.25995% dragmag....................... 0.13138% monotype...................... 0.11407% rainoffense................... 0.10070% sun........................... 0.10044% monoghost..................... 0.04904% sunoffense.................... 0.02624% monobug....................... 0.02316% tricksand..................... 0.02235% gravity....................... 0.01767% monodragon.................... 0.01670% monofighting.................. 0.01034% multiweather.................. 0.01020% monoelectric.................. 0.00691% monodark...................... 0.00573% mononormal.................... 0.00402% monorock...................... 0.00179% monosteel..................... 0.00124% monoflying.................... 0.00075% monofire...................... 0.00068% monoice....................... 0.00064% monoground.................... 0.00045% monowater..................... 0.00023% monopsychic................... 0.00014% monograss..................... 0.00003% monofairy..................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% monopoison.................... 0.00000% Stalliness (mean: -0.230) -2.0|##### |######### -1.5|############# |############################## -1.0|################## |################# -0.5|###################### |######################### 0.0|############################ |######################### +0.5|########################### |#################### +1.0|############ |###### +1.5|### |## +2.0|# | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.38%