weatherless...................72.78180% balance.......................59.91605% offense.......................37.93156% hail..........................11.36717% sun........................... 8.31993% rain.......................... 5.67411% trickroom..................... 4.60427% sand.......................... 2.24335% tricksun...................... 2.19342% semistall..................... 1.44301% tailwind...................... 1.21385% voltturn...................... 1.06192% hyperoffense.................. 0.55571% monotype...................... 0.44016% multiweather.................. 0.35264% stall......................... 0.15366% trickhail..................... 0.10601% monoice....................... 0.09129% gravity....................... 0.07792% monowater..................... 0.05585% tricksand..................... 0.05366% rainoffense................... 0.05016% sunoffense.................... 0.04970% monoghost..................... 0.04523% monograss..................... 0.04313% monobug....................... 0.03791% sandoffense................... 0.03177% hailoffense................... 0.03135% trickrain..................... 0.02683% monodark...................... 0.02203% batonpass..................... 0.02110% monofire...................... 0.02082% monodragon.................... 0.01854% monoflying.................... 0.01821% monofighting.................. 0.01584% dragmag....................... 0.01416% mononormal.................... 0.01416% sandstall..................... 0.01211% monofairy..................... 0.01141% monopoison.................... 0.01127% monopsychic................... 0.01081% hailstall..................... 0.01015% monoelectric.................. 0.01006% allweather.................... 0.00787% rainstall..................... 0.00550% monosteel..................... 0.00540% monorock...................... 0.00517% sunstall...................... 0.00512% monoground.................... 0.00345% trapper....................... 0.00279% Stalliness (mean: 0.111) |# -0.8|### |###### -0.4|############# |###################### 0.0|############################# |############################## +0.4|######################## |############## +0.8|###### |### |# | more negative = more offensive, more positive = more stall one # = 0.66%