weatherless...................74.42340% balance.......................60.55704% offense.......................38.05290% hail..........................10.96483% sun........................... 8.39200% trickroom..................... 4.96817% rain.......................... 4.56903% tricksun...................... 2.78351% sand.......................... 1.86419% voltturn...................... 1.02818% semistall..................... 1.02068% tailwind...................... 0.82107% hyperoffense.................. 0.29486% monotype...................... 0.20766% multiweather.................. 0.19808% trickhail..................... 0.09930% stall......................... 0.07453% gravity....................... 0.05631% monoice....................... 0.05285% sandoffense................... 0.03832% tricksand..................... 0.03713% monowater..................... 0.03137% rainoffense................... 0.02898% sunoffense.................... 0.02176% monoghost..................... 0.02060% trickrain..................... 0.01867% hailoffense................... 0.01657% monobug....................... 0.01314% monograss..................... 0.01207% monofire...................... 0.01036% monopsychic................... 0.00999% dragmag....................... 0.00996% mononormal.................... 0.00877% monoelectric.................. 0.00763% monoflying.................... 0.00752% monodragon.................... 0.00696% batonpass..................... 0.00611% monodark...................... 0.00494% monorock...................... 0.00470% monopoison.................... 0.00458% allweather.................... 0.00433% monofairy..................... 0.00419% sandstall..................... 0.00401% monofighting.................. 0.00379% monosteel..................... 0.00340% hailstall..................... 0.00287% trapper....................... 0.00139% monoground.................... 0.00108% sunstall...................... 0.00040% rainstall..................... 0.00017% Stalliness (mean: 0.109) |# -0.8|## |##### -0.4|############# |###################### 0.0|############################## |############################## +0.4|####################### |############# +0.8|##### |## |# | more negative = more offensive, more positive = more stall one # = 0.68%