weatherless...................79.29636% balance.......................59.72632% offense.......................39.39996% hail.......................... 8.91096% sun........................... 7.70872% trickroom..................... 5.12748% tricksun...................... 3.24054% rain.......................... 2.94286% sand.......................... 1.24282% voltturn...................... 1.15055% semistall..................... 0.69111% tailwind...................... 0.42066% hyperoffense.................. 0.15700% multiweather.................. 0.10037% monotype...................... 0.09159% trickhail..................... 0.08434% sandoffense................... 0.04435% monowater..................... 0.03344% gravity....................... 0.02676% tricksand..................... 0.02658% stall......................... 0.02561% monoice....................... 0.02195% sunoffense.................... 0.01803% rainoffense................... 0.01096% sandstall..................... 0.01086% dragmag....................... 0.00798% trickrain..................... 0.00683% hailoffense................... 0.00603% batonpass..................... 0.00590% monoelectric.................. 0.00561% monograss..................... 0.00519% monofire...................... 0.00446% monorock...................... 0.00271% monodark...................... 0.00260% monobug....................... 0.00235% mononormal.................... 0.00229% monopoison.................... 0.00229% monodragon.................... 0.00215% monoghost..................... 0.00158% monofighting.................. 0.00138% monosteel..................... 0.00127% monoflying.................... 0.00085% monopsychic................... 0.00077% monofairy..................... 0.00066% allweather.................... 0.00034% hailstall..................... 0.00022% monoground.................... 0.00005% sunstall...................... 0.00004% rainstall..................... 0.00002% trapper....................... 0.00000% Stalliness (mean: 0.095) | -0.8|# |##### -0.4|############# |###################### 0.0|############################## |############################## +0.4|###################### |############ +0.8|#### |# | | more negative = more offensive, more positive = more stall one # = 0.71%