weatherless...................81.21915% balance.......................60.30944% offense.......................38.98029% hail.......................... 8.28528% sun........................... 6.90563% trickroom..................... 4.16216% tricksun...................... 3.04002% rain.......................... 2.78922% voltturn...................... 1.13733% sand.......................... 0.87947% semistall..................... 0.56151% tailwind...................... 0.41406% hyperoffense.................. 0.12403% monotype...................... 0.08160% multiweather.................. 0.07846% batonpass..................... 0.03004% monoice....................... 0.02842% sunoffense.................... 0.02778% stall......................... 0.02474% sandoffense................... 0.02450% rainoffense................... 0.02163% trickhail..................... 0.02106% monowater..................... 0.01997% sandstall..................... 0.01225% gravity....................... 0.00795% tricksand..................... 0.00734% monograss..................... 0.00573% monodark...................... 0.00553% monodragon.................... 0.00393% monoelectric.................. 0.00310% monopoison.................... 0.00257% mononormal.................... 0.00257% trickrain..................... 0.00254% monorock...................... 0.00230% hailoffense................... 0.00212% monofire...................... 0.00204% monosteel..................... 0.00165% monobug....................... 0.00113% monofighting.................. 0.00101% dragmag....................... 0.00088% monoghost..................... 0.00068% monopsychic................... 0.00048% monoflying.................... 0.00030% monofairy..................... 0.00016% allweather.................... 0.00009% hailstall..................... 0.00005% monoground.................... 0.00003% sunstall...................... 0.00001% rainstall..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.100) | -0.8|# |##### -0.4|############ |##################### 0.0|############################## |############################ +0.4|#################### |############ +0.8|#### |# | | more negative = more offensive, more positive = more stall one # = 0.74%