offense.......................75.23822% sand..........................37.62398% hail..........................26.05997% rain..........................25.91036% balance.......................20.01904% weatherless...................12.08763% sandoffense................... 2.82415% hyperoffense.................. 2.82415% trickroom..................... 1.94077% semistall..................... 1.91859% multiweather.................. 1.68194% tricksand..................... 0.06215% batonpass..................... 0.00726% choice........................ 0.00000% voltturn...................... 0.00000% monotype...................... 0.00000% stall......................... 0.00000% monograss..................... 0.00000% Stalliness (mean: -0.258) -1.5|## | -1.0| |######### -0.5|############################## |## 0.0|######################## |############## +0.5|## | +1.0| |## more negative = more offensive, more positive = more stall one # = 1.15%