weatherless...................48.79534% sand..........................46.20028% offense.......................44.60358% hyperoffense..................29.28198% balance.......................17.88548% sandoffense...................13.67514% stall......................... 4.31316% semistall..................... 3.91581% rain.......................... 3.20336% sandstall..................... 2.61496% dragmag....................... 2.26205% hail.......................... 2.00533% choice........................ 1.71279% voltturn...................... 1.47266% monotype...................... 1.17614% rainoffense................... 1.07796% trickroom..................... 0.99902% tricksand..................... 0.55589% multiweather.................. 0.50614% sun........................... 0.30315% monowater..................... 0.25208% hailstall..................... 0.18375% monofighting.................. 0.15523% monobug....................... 0.11476% monopoison.................... 0.08425% monosteel..................... 0.08027% monoghost..................... 0.07629% monofire...................... 0.07562% hailoffense................... 0.07496% monopsychic................... 0.07231% monoice....................... 0.07231% mononormal.................... 0.06169% sunoffense.................... 0.05904% monorock...................... 0.05838% monoflying.................... 0.04046% monograss..................... 0.02521% gravity....................... 0.02454% monoelectric.................. 0.02388% trickhail..................... 0.02189% monoground.................... 0.01592% monodark...................... 0.01260% tailwind...................... 0.00796% trapper....................... 0.00464% monofairy..................... 0.00398% trickrain..................... 0.00066% Stalliness (mean: -0.430) -2.0|### |####### -1.5|############# |########################## -1.0|############################ |############################## -0.5|####################### |###################### 0.0|################ |############# +0.5|######## |####### +1.0|##### |### +1.5|### |### +2.0|## |## +2.5|## more negative = more offensive, more positive = more stall one # = 0.47%