sand..........................52.07777% weatherless...................44.13798% offense.......................43.52141% hyperoffense..................33.18556% sandoffense...................16.59274% balance.......................14.78927% stall......................... 4.66557% semistall..................... 3.83819% sandstall..................... 3.12188% dragmag....................... 2.61313% rain.......................... 2.52021% voltturn...................... 1.78809% hail.......................... 1.65648% choice........................ 1.57754% rainoffense................... 1.08166% trickroom..................... 1.04482% tricksand..................... 0.71187% monotype...................... 0.52025% multiweather.................. 0.49828% hailstall..................... 0.19368% monowater..................... 0.15988% sun........................... 0.10649% monofighting.................. 0.10022% monobug....................... 0.07821% hailoffense................... 0.06480% monosteel..................... 0.03754% trickhail..................... 0.03257% gravity....................... 0.03162% monopsychic................... 0.02885% monorock...................... 0.02517% sunoffense.................... 0.01959% monoghost..................... 0.01936% mononormal.................... 0.01512% monopoison.................... 0.01224% monoice....................... 0.01210% monoflying.................... 0.01162% monoground.................... 0.00782% monodark...................... 0.00616% monoelectric.................. 0.00539% monograss..................... 0.00537% monofire...................... 0.00516% trapper....................... 0.00327% monofairy..................... 0.00172% trickrain..................... 0.00074% tailwind...................... 0.00036% Stalliness (mean: -0.486) -2.0|### |######## -1.5|############## |############################ -1.0|############################## |############################## -0.5|###################### |#################### 0.0|############# |########## +0.5|###### |####### +1.0|##### |### +1.5|### |### +2.0|### |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.47%