offense.......................53.23393% rain..........................52.52687% sun...........................38.08893% multiweather..................21.99075% hyperoffense..................19.30437% sand..........................18.46767% balance.......................17.85658% weatherless...................12.88083% sunoffense.................... 6.00104% semistall..................... 5.09523% rainoffense................... 4.63516% stall......................... 4.50989% dragmag....................... 4.45952% sunstall...................... 4.33900% sandoffense................... 0.71174% trickroom..................... 0.49532% tricksand..................... 0.27014% trickrain..................... 0.16833% gravity....................... 0.08350% choice........................ 0.06368% sandstall..................... 0.05379% hail.......................... 0.05128% rainstall..................... 0.04789% tricksun...................... 0.04650% batonpass..................... 0.02582% monotype...................... 0.00091% monowater..................... 0.00085% monoice....................... 0.00003% tailwind...................... 0.00002% monopsychic................... 0.00002% monograss..................... 0.00000% monodark...................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monosteel..................... 0.00000% monofire...................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monoelectric.................. 0.00000% monoground.................... 0.00000% voltturn...................... 0.00000% monobug....................... 0.00000% monoghost..................... 0.00000% hailoffense................... 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.232) |### -1.5|#### |############# -1.0|############ |################# -0.5|################ |######### 0.0|############################## |########## +0.5|######## |## +1.0|## |##### +1.5|## | +2.0| |##### +2.5|# | more negative = more offensive, more positive = more stall one # = 0.72%