weatherless...................92.33441% offense.......................45.40742% balance.......................27.43817% hyperoffense..................22.69934% sand.......................... 6.43933% semistall..................... 3.41765% monotype...................... 1.46462% sun........................... 1.17165% stall......................... 1.03741% sunoffense.................... 0.75821% sandoffense................... 0.61003% monosteel..................... 0.44802% monorock...................... 0.29089% mononormal.................... 0.25659% monofighting.................. 0.24816% monoflying.................... 0.20089% monoelectric.................. 0.17068% monopsychic................... 0.13854% monobug....................... 0.13507% monowater..................... 0.10472% monodragon.................... 0.10248% monoground.................... 0.08860% monodark...................... 0.06695% monoghost..................... 0.04252% monofire...................... 0.03731% monograss..................... 0.03551% rain.......................... 0.03529% hail.......................... 0.02761% monoice....................... 0.02225% rainoffense................... 0.02129% monopoison.................... 0.01904% dragmag....................... 0.01400% multiweather.................. 0.00829% hailstall..................... 0.00829% Stalliness (mean: -0.376) -2.0|## |######## -1.5|############ |###################### -1.0|########################### |############################# -0.5|############################## |############################# 0.0|########################### |################## +0.5|###################### |########## +1.0|##### |#### +1.5|# |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.40%