weatherless...................92.19527% offense.......................47.40511% balance.......................27.70682% hyperoffense..................20.19642% sand.......................... 7.21764% semistall..................... 4.31811% sun........................... 0.57490% sandoffense................... 0.51075% monotype...................... 0.42739% monofighting.................. 0.38773% stall......................... 0.37354% monosteel..................... 0.35311% sunoffense.................... 0.29879% monoflying.................... 0.03319% monoelectric.................. 0.02241% rainoffense................... 0.01219% rain.......................... 0.01219% monofire...................... 0.01080% monorock...................... 0.00335% monopsychic................... 0.00161% monowater..................... 0.00161% monoice....................... 0.00131% mononormal.................... 0.00007% monobug....................... 0.00000% monograss..................... 0.00000% hail.......................... 0.00000% monoground.................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% multiweather.................. 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.340) -2.0|## |###### -1.5|######## |################## -1.0|##################### |#################### -0.5|########################### |############################## 0.0|###################### |################ +0.5|################## |######## +1.0|###### |##### +1.5|## | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%